This is a really handy website with all the Swift documentation automatically gathered in web format: SwiftDoc.org
Very interesting article demonstrating how to use Microsoft’s Azure Mobile Engagement with iOS Swift (and Obj C)…
This topic shows you how to use Azure Mobile Engagement to understand your app usage and send push notifications to segmented users to an iOS application. In this tutorial, you create a blank iOS app that collects basic data and receives push notifications using Apple Push Notification System (APNS). When complete, you will be able to broadcast push notifications to all the devices or target specific users based on their devices properties.
read the whole story here
Facebook has recently revised their iOS SDK and here is a nice little tutorial on how to integrate user logins…
It’s been a long time but Facebook has finally released a new version of their SDK. It’s not built using Swift, I guess that still makes it compatible with Objective-C. In this tutorial we’ll go through the steps to install the SDK and implement Facebook Login using the SDK in Swift.
Hot of the presses, I’m very excited to have written and published the UNT College of Music iOS app -follow link to download. It’s universal for iPhone/iPad/iPod Touch.
This is the only app for a college or area in the UNT System that I’m aware of, and definitely the best looking although I may be a little biased 😉
It’s written entirely in Swift and is very snappy I must say… a much more convenient and faster way than any browser to see what’s going on with the College of Music. This is the first release (and first app for the College of Music) so there are bound to be some improvements for next release update in summer sometime. Excited to bring the CoM into the app world!
From the iTunes description…
The UNT College of Music iOS app brings together the event calendar, programs, social media feeds from areas, libraries, and more!
– Quickly flip through events and access program information
– Tap event dates to add to iOS calendar
– Social media hub with area feed settings
– Maps and contact information
– Universal for iPhone, iPad, & iPod in portrait/landscape
– The best way to connect with the CoM!
Microsoft is offering some great tools for iOS to incorporate Office 365 services with the release of MS Open Tech SDKs :
Our developers at MS Open Tech, in collaboration with the Office team, designed these mobile SDKs for native application development to enable seamless integration of Office 365 services and data with apps running on Android and iOS client platforms.
We’re migrating to Office 365 and OneDrive for Business here at UNT so it’s great timing 🙂
And this great post for getting started with the Office 365 SDK for Swift…
Very detailed, hour-long screen capture video tutorial here for incorporating the Spotify SDK for iOS
Continuing with their fine programming iOS series on iTunes U, Stanford has updated the course material for Swift…
Updated for iOS 8 and Swift. Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: animation, mobile device power management, multi-threading, networking and performance considerations.
Link to iTunes U course here
This week, AudioKit was released for Swift/Obj-C. This is all very exciting if you’re the least bit interested in aspects of programming audio or music making.
Here is the blurb announcement from createdigitalmusic.com :
AudioKit is a promising-looking new open source tool set for coding synthesizers, music, and sound on Apple platforms (though it could certainly be ported to other places if you have the time).
The draw: you get not only a robust library but loads of examples and tests, too, for a variety of applications, in both Objective-C and Apple’s new Swift language. And it’s free. The contributors will look familiar – and the core engine comes from community contributions around that most enduring of synthesis tools, Csound. (For those worried about obsolescence and the pace of technology, Csound has its roots in tools developed one half century ago, so in computer terms more or less the dawn of time.) In fact, what AudioKit is in effect is Csound as an audio engine, with Objective-C and Swift as the API – no orchestra/score files required. (And if you don’t know what I just said about “scores” and “orchestras” but do know Objective-C and Swift, well, this is definitely for you.)
Another especially awesome tutorial from Appcoda.com, this time on custom animated segues…
Creating a custom segue is not difficult at all, as it consists of a standard programming technique in iOS. What is actually only required, is to subclass the UIStoryboardSegue class and override just one method, named perform. In this method the custom animation logic must be implemented. Triggering the transition from a view controller to another and back must also be programmatically performed by the developers, but this is a totally standard procedure.
Read all about it here
Here is a great walkthrough I came across for how to create a QR Code Reader in Swift…
QR (short for Quick Response) code is a kind of 2-dimensional bar code developed by Denso. Originally designed for tracking parts in manufacturing, QR code has gained popularity in consumer space in recent years as a way to encode URL of a landing page or marketing information.